| Ignite | Fire DoT | Burns over 4s based on the fire hit | Fire res, recovery, reduced duration, avoidance |
| Shock | Lightning | +20% damage taken (cap 100%), 4s | Lightning res, ailment threshold, reduced effect |
| Chill | Cold | Slows action speed up to 50%, 2s | Cold res, ailment threshold, reduced effect |
| Freeze | Cold | Buildup → frozen (can't act), 4s | Cold res, ailment threshold, reduced buildup |
| Electrocute | Lightning | Interrupts actions for 5s (the lightning CC) | Lightning res, ailment threshold, avoidance |
| Bleed | Physical DoT | 15% of the phys hit/sec, 5s; double while moving | Phys reduction at hit, stop moving, reduced duration |
| Poison | Chaos DoT | 2s, stacks unlimited and adds together | Chaos res, reduced duration, avoidance |